Computer programming for dummies ebook
Home Books Book Details. Read Book. Summary Buy this from: Amazon. Despite popular belief, "anyone" can learn to program a computer. Computer programming doesn't require a high IQ and an innate proficiency in advanced mathematics. All that's required is a desire to learn and the patience to never give up. If you've ever dreamed of writing your own programs, rest assured that you can.
Programming can be a lot of fun, but it can also be frustrating, annoying, and time-consuming. And that's why you need "Beginning Programming For Dummies, 2nd Edition" - to help you discover how to program a computer with the minimum amount of inconvenience and the maximum amount of enjoyment.
Now, enjoyment can go only so far. In fact, not many people program just for the fun of it; usually, they want to create a program to do something unique to their lives, or perhaps they'd like to make a little cash on the side by selling their programs as shareware. If you've always wondered how you could do what so many others have done, all you have to do is plug into "Beginning Programming For Dummies, 2nd Edition, " to find out how.
Here's just a sample of the topics you'll find covered: Deciphering the mystery of the various programming languagesAssembling and working with programming toolsGetting inside a programming language: Liberty BASICProgramming basics: From variables, constants, and comments to strings, control statements, and loopsCreating user interfaces for your programsDealing with data structuresPlaying with object-oriented programmingDebugging and optimizing your codeTop Ten lists on the top programming careers and additional resources So no matter what operating system platform you use - whether it's Windows, Mac OS, Linux, Palm OS, or Pocket PC - "Beginning Programming For Dummies, 2nd Edition, " can walk you through the basics of programming and get you well on your way to becoming a programming wizard.
Trending Books. View All. Streamline English Destinations by: Bernard Hartley. Ready to get started? It will provide you with expert instruction that spans seven mini-books, with helpful information that can grant insight regardless of your current level of knowledge.
With more than pages of content, this detailed guide will give you confidence you need to use Adobe photography and graphic design tools to edit photos, make original designs and layouts, and let your creativity shine with Adobe Creative Cloud. Learn design basics and utilize more advanced features Protect your documents with Acrobat Pro Find tips and tricks to make each program work better From 3D images and vivid illustrations to dynamic web pages and interactive effects, Adobe Creative Cloud All-in-One For Dummies shows you how to do it all!
P98 M Learn Python--the fun and easy way--and get in the programming game today! Python is one of the fastest growing programming languages, and no wonder. It requires three to five times less time than developing in Java, is a great building block for learning both procedural and object-oriented programming concepts, and is an ideal language for data analysis.
Beginning Programming with Python For Dummies is the perfect guide to this dynamic and powerful programming language--even if you've never coded before! Author John Paul Mueller draws on his vast programming knowledge and experience to guide you step-by-step through the syntax and logic of programming with Python and provides several real-world programming examples to give you hands-on experience trying out what you've learned.
Provides a solid understanding of basic computer programming concepts and helps familiarize you with syntax and logic Explains the fundamentals of procedural and object-oriented programming Shows how Python is being used for data analysis and other applications Includes short, practical programming samples to apply your skills to real-world programming scenarios Whether you've never written a line of code or are just trying to pick up Python, there's nothing to fear with the fun and friendly Beginning Programming with Python For Dummies leading the way.
C F84 Tracy Fullerton''s Game Design Workshop covers pretty much everything a working or wannabe game designer needs to know. She covers game theory, concepting, prototyping, testing and tuning, with stops along the way to discuss what it means to a professional game designer and how to land a job.
H A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education.
Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it.
Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks.
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